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Patch-notes/0.9.14: Difference between revisions

From Overrealms
Created page with "{{Patch-notes |version = 0.9.14 |date = 01-10-2026 |type = Alpha |summary = This build focuses on bugs from yesterday's playtest in addition to the addition of deckbuilding. |features = * The deck builder has been enabled! You can access it in the Decks menu by clicking the + button on the first deck slot. * Core reward cards will now individually automatically open after 3.5 seconds of inactivity |fixes = * Fixed a bug where Blacksteel equipment was not cat..."
 
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* Fixed a bug where when you hovered over two bundles in the second row of the featured page the two bundles could occlude each other if they were next to each other on the page
* Fixed a bug where when you hovered over two bundles in the second row of the featured page the two bundles could occlude each other if they were next to each other on the page
}}
}}
== Known issues ==
== Known issues ==
* Core menu can occlude the reward group.
* Core menu can occlude the reward group.

Revision as of 18:44, 10 January 2026

Version
0.9.14
Date
01-10-2026
Type
Alpha

Summary

This build focuses on bugs from yesterday's playtest in addition to the addition of deckbuilding.


New features

  • The deck builder has been enabled! You can access it in the Decks menu by clicking the + button on the first deck slot.
  • Core reward cards will now individually automatically open after 3.5 seconds of inactivity

Bug fixes

  • Fixed a bug where Blacksteel equipment was not categorized as an equipment card
  • Fixed a bug where when a core opens the cards don't immediately show up in the deck builder card viewer
  • Addressed a problem where a service would fail after a headset was taken off and wouldnt restart when it was put back on
  • Fixed a bug where text appeared on the front of an unrevealed reward card after opening a core
  • Fixed a bug where a reward card when opening a core would never flip
  • Fixed a bug where core counts didn't decrement after opening a core on the core menu
  • Fixed a server side issue with randomness with regards to opening cores
  • Fixed a bug where the top two bundles in the shop on the featured page were missing their text elements
  • Fixed a bug where when you hovered over two bundles in the second row of the featured page the two bundles could occlude each other if they were next to each other on the page


Known issues

  • Core menu can occlude the reward group.
  • Cards that are moving to their position still trigger audio effects when they should not.
  • When opening cores duplicate visuals for card rewards can appear in currently unknown situations.
  • When opening cores cards that automatically open themselves have no audio cues
  • When clicking on the deck on the deck bar while deckbuilding the deck creation pane will reappear over the card viewer.

Deckbuilding Changes

  • The deckbuilder has been enabled! You can access it in the Decks menu by clicking the + button on the first deck slot.
  • The save button has been temporarily removed as we test the interactions on the deckbuilding pane
  • The cosmetic buttons were moved to be out of scope until the second test today

Core changes

  • Cores now attempt to not give duplicates of the same cards when the loot table is sufficiently large
  • Cards automatically reveal themselves after sitting idle for 3.5 seconds
  • Cores now properly decrement when opened on the core menu
  • Core inventories can now automatically update after getting cores added to your account without need for restarting the game

Shop changes

  • Currency amounts in shop can now automatically update after getting currency added to your account without need for restarting the game
  • The deckbuilding page in the shop (the page next to the Overrealms symbol) has been enabled for viewing. Note: At this time it will show a bunch of items that are not actually going to be on that page.