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Patch-notes/0.9.15

From Overrealms
Revision as of 16:04, 11 January 2026 by Meepl (talk | contribs) (Known issues)
Version
0.9.15
Date
01-11-2026
Type
Alpha

Summary

This build fixes several critical bugs that were found in yesterday's playtest in addition to enabling various deckbuilding features for todays playtest


New features

  • The deckbuilding toolbox now has a feature complete ruleset viewer. Which will help guide players on the deckbuilding process for Quickplay and Competitive
  • Cosmetics can now be selected for decks allowing players to make unique looking decks and cards.

Bug fixes

  • Fixed a bug where the text would turn blue after clicking
  • Fixed a bug where the + button for create new deck would turn blue after clicking
  • Fixed a bug where cores would not delete themselves from the core menu after hitting 0 cores remaining
  • Fixed a bug where cards issued to players were greatly inflated due to a server-side bug
  • Fixed a bug where cores issued to players were greatly inflated due to a server-side bug
  • Fixed a bug where the holo variant of Void Talisman was marked as a common card
  • Fixed a bug where the default card on a deck was grabbable
  • Fixed a bug where the "cancel" button was unresponsive
  • Fixed a bug where clicking the favorite icon on a deck entry didn't set the cover card on the deck
  • Fixed a bug where the histogram and ruleset wouldn't tick when adding a card to a deck that you only had 1 copy of


Known issues

  • Core menu can occlude the reward group.
  • Cards that are moving to their position still trigger audio effects when they should not.
  • When opening cores duplicate visuals for card rewards can appear in currently unknown situations.
  • When opening cores cards that automatically open themselves have no audio cues

Deckbuilding Changes

  • Implemented new ruleset deckbuilding tool for standard playing rules
  • Added back the "Save" button to the deckbuilding menu

Shop changes

  • WIP