Patch-notes/0.9.20
From Overrealms
More actions
- Version
- 0.9.20
- Date
- 01-17-2026
- Type
- Alpha
Summary
This build fixes several critical bugs in Deckbuilding and now allows saving of decks and sharing/importing deck codes. The Shop has also received a robust redesign to make it more engaging for users and now fully features all the cosmetics we currently have available.
New features
- WIP
Known issues
- Users are occasionally shown the "agree to NDA" screen when failing to connect over IPv4 (needs testing),
- The register button on the Moot screen is a no-op,
- The 'username check' button on the Moot screen is a no-op,
- Core menu can occlude the reward group,
- Cards that are moving to their position still trigger audio effects when they shouldn't
General Changes
- Updated the default profile picture for all accounts to the Overrealms logo.,
- Implemented improved server side caching for actions like purchasing items, runes, and experience,
- Improved the response time of Overrealms endpoints across the board,
- Started to prepare the game for a localization system,
- Added an option to turn off MR mode in the settings
Deckbuilding Changes
- Fixed a bug where deckbundles seemed very small on the customization menu,
- Fixed a bug where card borders appeared as ?'s in the customization menu,
- Fixed a bug where occasionally card backs would show duplicate entries for the selected card,
- Increased the size of the ruleset and mana histogram buttons by 25%,
- Fixed a bug where the cosmetics selected didn't appear on the deckbuilding pane,
- Added the "Save" button to the deckbuilding menu for finishing the deckbuilding process,
- The deckbuilding menu now hides the add card + buttons when you reach max deck size limit for the ruleset,
- Fixed a bug where audio playback occasionally glitched for UI on the deckbuilding menu,
- Fixed a bug where cosmetics wouldn't show up in cosmetic panes after purchasing the item,
- Implemented deck import codes/share codes,
- You can now save decks!
Core Changes
- None
Gameplay Changes
- Play menu has been reworked slightly in preparation for play testing
Shop Changes
- Redesigned aspects of the shop to make it look more dynamic,
- Fixed a bug where dragging down to scroll would lead to buttons in the shop clicking accidentally,
- Added a lower dashboard for navigating the shop menu,
- Implemented basic purchasing in the featured menu,
- Implemented new "SOLD" indicator that is placed on items you already own.,
- Tweaked the costs of various items in the shop to be more accurate.,
- Added various new background for items throughout the shop,
- Added a new Currency pane for the purchasing of Runes
Shop Changes
- Redesigned aspects of the shop to make it look more dynamic,
- Fixed a bug where dragging down to scroll would lead to buttons in the shop clicking accidentally,
- Added a lower dashboard for navigating the shop menu,
- Implemented basic purchasing in the featured menu,
- Implemented new "SOLD" indicator that is placed on items you already own.,
- Tweaked the costs of various items in the shop to be more accurate.,
- Added various new background for items throughout the shop,
- Added a new Currency pane for the purchasing of Runes
Collection Menu Changes
- None