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Patch-notes/0.9.20

From Overrealms
Revision as of 16:47, 17 January 2026 by Nickrocky213 (talk | contribs)
Version
0.9.20
Date
01-17-2026
Type
Alpha

Summary

This build fixes several critical bugs in Deckbuilding and now allows saving of decks and sharing/importing deck codes. The Shop has also received a robust redesign to make it more engaging for users and now fully features all the cosmetics we currently have available.


New features

  • WIP

Bug fixes

  • WIP


Known issues

  • Users are occasionally shown the "agree to NDA" screen when failing to connect over IPv4 (needs testing),
  • The register button on the Moot screen is a no-op,
  • The 'username check' button on the Moot screen is a no-op,
  • Core menu can occlude the reward group,
  • Cards that are moving to their position still trigger audio effects when they shouldn't

General Changes

  • Updated the default profile picture for all accounts to the Overrealms logo.,
  • Implemented improved server side caching for actions like purchasing items, runes, and experience,
  • Improved the response time of Overrealms endpoints across the board,
  • Started to prepare the game for a localization system,
  • Added an option to turn off MR mode in the settings

Deckbuilding Changes

  • Fixed a bug where deckbundles seemed very small on the customization menu,
  • Fixed a bug where card borders appeared as ?'s in the customization menu,
  • Fixed a bug where occasionally card backs would show duplicate entries for the selected card,
  • Increased the size of the ruleset and mana histogram buttons by 25%,
  • Fixed a bug where the cosmetics selected didn't appear on the deckbuilding pane,
  • Added the "Save" button to the deckbuilding menu for finishing the deckbuilding process,
  • The deckbuilding menu now hides the add card + buttons when you reach max deck size limit for the ruleset,
  • Fixed a bug where audio playback occasionally glitched for UI on the deckbuilding menu,
  • Fixed a bug where cosmetics wouldn't show up in cosmetic panes after purchasing the item,
  • Implemented deck import codes/share codes,
  • You can now save decks!

Core Changes

  • None

Gameplay Changes

  • Play menu has been reworked slightly in preparation for play testing

Shop Changes

  • Redesigned aspects of the shop to make it look more dynamic,
  • Fixed a bug where dragging down to scroll would lead to buttons in the shop clicking accidentally,
  • Added a lower dashboard for navigating the shop menu,
  • Implemented basic purchasing in the featured menu,
  • Implemented new "SOLD" indicator that is placed on items you already own.,
  • Tweaked the costs of various items in the shop to be more accurate.,
  • Added various new background for items throughout the shop,
  • Added a new Currency pane for the purchasing of Runes

Shop Changes

  • Redesigned aspects of the shop to make it look more dynamic,
  • Fixed a bug where dragging down to scroll would lead to buttons in the shop clicking accidentally,
  • Added a lower dashboard for navigating the shop menu,
  • Implemented basic purchasing in the featured menu,
  • Implemented new "SOLD" indicator that is placed on items you already own.,
  • Tweaked the costs of various items in the shop to be more accurate.,
  • Added various new background for items throughout the shop,
  • Added a new Currency pane for the purchasing of Runes

Collection Menu Changes

  • None